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Anatolia MUD is an Open-Source, Completely Free, MUD Server Code.

(PATCHED) Anatolia version 3.1.1 is here! Download here!
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ANATOLIA MUD
"REALMS OF ANATOLIA"

Copyright 1996-2003 Serdar BULUT, Ibrahim CANPUNAR.

        /                                                          \
        |                                                           )
        \                       ___   _                             /
         '\                 __r^   '-^ ;_                        ,--'
           ;             _r^             \  _                 __/
         ___`;------,_r-`                 -` '-^\.___.--.__,-^
_____,*-'   `==
 ,-r-,_'`--`-'
 /                  R E A L M S   O F   A N A T O L I A
/___,
    /           ANATOLIA 3.1 by 1997-2003 Serdar BULUT, Ibrahim
   |            CANPUNAR, Murat BICER, Devrim Baris ACAR.        
|`-'            Based on ROM 2.4 copyright (c) 1993-1995 Russ Taylor.
`-,             Based on MERC 2.1 code by Hatchet, Furey, and Kahn.
   \            Based on DikuMUD by Hans Staerfeldt, Katja Nyboe,
    |           Tom Madsen, Michael Seifert, and Sebastian Hammer
    |  
     \             __
      `c_--:_     /  ^-,__        _r-z__.;/'|
             `---'        -\___;-'         ,'
                                           \
                                           |

ANATOLIA Development Update:
    Current Development Version :3.2 (Updated: 08/27/2004) [Send your wish list]

    • Distributed Anatolia: High Availability/Load Balancing
      1. OpenSSL Support for Client-Server and Point-to-Point
      2. ZLib Support for Client-Server and Point-to-Point
      3. Standby server
      4. Clustering per area(s)
    • MySQL support:
      1. For areas and players
      2. For skills, spells
      3. For races, classes
    • Built-in OLC: Will only support MySQL fields
    • SNMP/HTTP/HTTPS Status page
    • Advanced color coding

    Thanks,
    Chronos


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